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- ItemAnisotropic finite element mesh adaptation via higher dimensional embedding(Berlin : Weierstraß-Institut für Angewandte Analysis und Stochastik, 2015) Dassi, Franco; Si, Hang; Perotto, Simona; Streckenbach, TimoIn this paper we provide a novel anisotropic mesh adaptation technique for adaptive finite element analysis. It is based on the concept of higher dimensional embedding, which was exploited in [1-4] to obtain an anisotropic curvature adapted mesh that fits a complex surface in ℝ3. In the context of adaptive finite element simulation, the solution (which is an unknown function ƒ: Ω ⊂; ℝd → ℝ) is sought by iteratively modifying a finite element mesh according to a mesh sizing field described via a (discrete) metric tensor field that is typically obtained through an error estimator. We proposed to use a higher dimensional embedding, Φf(x) := (x1, …, xd, s f (x1, …, xd), s ∇ f (x1, …, xd))t, instead of the mesh sizing field for the mesh adaption. This embedding contains both informations of the function ƒ itself and its gradient. An isotropic mesh in this embedded space will correspond to an anisotropic mesh in the actual space, where the mesh elements are stretched and aligned according to the features of the function ƒ. To better capture the anisotropy and gradation of the mesh, it is necessary to balance the contribution of the components in this embedding. We have properly adjusted Φf(x) for adaptive finite element analysis. To better understand and validate the proposed mesh adaptation strategy, we first provide a series of experimental tests for piecewise linear interpolation of known functions. We then applied this approach in an adaptive finite element solution of partial differential equations. Both tests are performed on two-dimensional domains in which adaptive triangular meshes are generated. We compared these results with the ones obtained by the software BAMG - a metric-based adaptive mesh generator. The errors measured in the L2 norm are comparable. Moreover, our meshes captured the anisotropy more accurately than the meshes of BAMG.
- ItemA curvature-adapted anisotropic surface remeshing method(Berlin : Weierstraß-Institut für Angewandte Analysis und Stochastik, 2013) Dassi, Franco; Si, HangWe present a new method for remeshing surfaces that respect the intrinsic anisotropy of the surfaces. In particular, we use the normal informations of the surfaces, and embed the surfaces into a higher dimensional space (here we use 6d). This allow us to form an isotropic mesh optimization problem in this embedded space. Starting from an initial mesh of a surface, we optimize the mesh by improving the mesh quality measured in the embedded space. The mesh is optimized by combining common local modifications operations, i.e., edge flip, edge contraction, vertex smoothing, and vertex insertion. All perations are applied directly on the 3d surface mesh. This method results a curvature-adapted mesh of the surface. This method can be easily adapted to mesh multi-patches surfaces, i.e., containing corner singularities and sharp features. The reliability and robustness of the proposed re-meshing technique is provided by a large number of examples including both implicit surfaces and CAD models.
- ItemA novel surface remeshing scheme via higher dimensional embedding and radial basis functions(Berlin : Weierstraß-Institut für Angewandte Analysis und Stochastik, 2016) Dassi, Franco; Farrell, Patricio; Si, HangMany applications heavily rely on piecewise triangular meshes to describe complex surface geometries. High-quality meshes significantly improve numerical simulations. In practice, however, one often has to deal with several challenges. Some regions in the initial mesh may be overrefined, others too coarse. Additionally, the triangles may be too thin or not properly oriented. We present a novel mesh adaptation procedure which greatly improves the problematic input mesh and overcomes all of these drawbacks. By coupling surface reconstruction via radial basis functions with the higher dimensional embedding surface remeshing technique, we can automatically generate anisotropic meshes. Moreover, we are not only able to fill or coarsen certain mesh regions but also align the triangles according to the curvature of the reconstructed surface. This yields an acceptable trade-off between computational complexity and accuracy.