Three-dimensional radiative heat transfer in glass cooling processes

dc.bibliographicCitation.firstPage188
dc.bibliographicCitation.journalTitleGlass Science and Technologyeng
dc.bibliographicCitation.lastPage196
dc.bibliographicCitation.volume72
dc.contributor.authorLentes, Frank Thomas
dc.contributor.authorSiedow, Norbert
dc.date.accessioned2024-01-08T07:21:10Z
dc.date.available2024-01-08T07:21:10Z
dc.date.issued1999
dc.description.abstractFor the numerical Simulation of 3D radiative heat transfer in glasses and glass melts, practically applicable mathematical methods are needed for optimal handling of problems using workstation-class Computers. Since the exact Solution would require Supercomputer capabilities, approximate Solutions with a high degree of accuracy are given. An improved diffusion approximation is presented. In contrast to the classical Rosseland approximation this method makes use of the geometry and the nongrey character for the absorption of glass. The improved 3D diffusion approximation studied in the following paper has the advantage to be both efficient and sufficiently accurate.
dc.description.versionpublishedVersion
dc.identifier.urihttps://oa.tib.eu/renate/handle/123456789/14123
dc.identifier.urihttps://doi.org/10.34657/13153
dc.language.isoeng
dc.publisherOffenbach : Verlag der Deutschen Glastechnischen Gesellschaft
dc.relation.issn0946-7475
dc.rights.licenseCC BY 3.0 DE
dc.rights.urihttps://creativecommons.org/licenses/by/3.0/de/
dc.subject.ddc660
dc.titleThree-dimensional radiative heat transfer in glass cooling processes
dc.typeArticleeng
dc.typeTexteng
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